Unreal Engine Ultimate FPS System Plugin Example Project

Unreal Engine Ultimate FPS System Plugin Example Project

READ ME PLEASE to help decide if this plugin is right for you!
Marketplace Link: https://www.unrealengine.com/marketplace/en-US/product/ultimate-multiplayer-first-person-shooter-template
Example Project: https://drive.google.com/file/d/1eqb3XJTSWgo42n0tUWpNydLjUmUOCn2n/view?usp=sharing
Patreon: https://www.patreon.com/SneakyKittyGaming
Discord: https://discord.gg/VUJKzE3

The post that I was referring to that describes the use of this plugin perfectly
"This system gets more awesome the more I use it
so far I have seamlessly gotten easyballistics & ballistic fx + integrated and I'm still learning where things are and how things work with pretty little effort.
This is less like a "kit" like what is traditionally sold -- most kits where you basically just add derivatives of the examples. Like you buy "insert almost any kit here" and you are basically modifying it as an example project. But underneath, it's hard to make it really yours without scrapping almost everything about the kit and nearly defeating the purpose of it.
This is instead more like a foundation and framework to build with.
as such, its very very easy to lift things you dont need or add things you do need.
If you want to make an fps game more in the lines of tactical shooters, and you want it to be your game, this is exactly what you need.
I am in love with it so far and to be honest I can be pretty hard to please with kits. I like to get my hands dirty with them and a lot of times that starts to reveal a lot of problems. I have not been encountering this problem here."

Unreal EngineUE4C++

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